PMI Agile Certified Practitioner (PMI-ACP)® v6.0

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Exam contains 150 questions

Project managers use velocity to determine:

  • A. If the team is committing to an appropriate amount of work for the iteration.
  • B. How much work each team member is capable of completing during an iteration.
  • C. How much work teams that are similar in size are capable of completing during an iteration.
  • D. If the Product Owner is prioritizing work appropriately in preparation for iteration planning.


Answer : A

The ScrumMaster and the Product Owner disagree on the value of a Product Backlog item.In order to resolve the disagreement, the first step the ScrumMaster should take is to ask:

  • A. The Product Owner to clarify the requirement.
  • B. The business owner to resolve the problem.
  • C. The business analyst to research the product value.
  • D. Another project manager how to resolve the problem.


Answer : A

The best reason for extreme character personas in writing user stories is to:

  • A. Identify errors in product design and testing.
  • B. Help identify user stories that would otherwise be missed.
  • C. Provide precision to support vague user concepts.
  • D. Provide value to the Sprint planning session.


Answer : B

The best description of the purpose of the daily standup in Agile projects is to:

  • A. Resolve the key issues and risks that are likely to hinder project progress.
  • B. Provide insight and reassurance to the Product Owner to strengthen that relationship.
  • C. Inform the project lead of project status for reporting to stakeholders.
  • D. Raise the visibility of each person’s work and to ensure the work is integrated.


Answer : D

Team velocity is used to:

  • A. Measure the percentage of features completed.
  • B. Judge productivity within the iteration.
  • C. Predict schedules for mature teams.
  • D. Give feedback on delivered value.


Answer : C

When are acceptance tests typically written for a user story?

  • A. After coding the story, but before user acceptance testing begins
  • B. After writing the story, but before coding begins
  • C. At the start of Product Backlog prioritization planning
  • D. After estimating the Product Backlog, but before Sprint planning begins


Answer : C

In eXtreme Programming (XP), analysis, design, coding, and testing phases are done:

  • A. At the beginning of the iteration.
  • B. Every day.
  • C. In sequence.
  • D. Without documentation.


Answer : B

User stories are temporary artifacts.They are considered relevant until the:

  • A. Team completes them.
  • B. End of the project.
  • C. Release is complete.
  • D. End of the sprint.


Answer : A

The term ¡°last responsible moment¡± refers to the moment at which:

  • A. the iteration testing deadline arrives and code testing must stop.
  • B. failing to make a decision eliminates an important alternative.
  • C. release planning is complete and the first iteration planning starts.
  • D. the implementation date is set and sponsor approval has been received.


Answer : B

In a Lean Software Development environment, the Project Leader strives to eliminate:

  • A. Work in Process (WIP) and bugs.
  • B. Delays and building what is not needed.
  • C. Defects and features with low value stream values.
  • D. Poor requirements and changing scope.


Answer : C

What do project reports show during the Sprint review meeting?

  • A. Estimates compared to the baseline
  • B. Actual results to the plan
  • C. Return on investment (ROI)
  • D. Earned value measurement (EVM)


Answer : C

Retrospectives provide an opportunity for the team to:

  • A. Reflect at the end of every iteration and identify improvements that will increase the quality of the product.
  • B. Participate in a mandatory meeting to share status updates across the team and to ensure that everyone is on track.
  • C. Understand from the management if the project is achieving the Scope, Quality, Cost, and Schedule goals.
  • D. Set goals at the beginning of the iteration and identify requirements that can be delivered in that iteration.


Answer : A

When estimating initial velocity, the team should most likely:

  • A. Discuss among the team their expectations of how many story points they can address.
  • B. Use a Kanban workflow to identify steps and calculate velocity.
  • C. Use velocity of past iterations or make a calculated guess.
  • D. Discuss with the customer their expectation for the velocity of producing the product.


Answer : C

In a Lean project environment, visual controls:

  • A. Can be used by management for communicating specific corrective direction.
  • B. Are easy to use, reflect the team's progress, and show the team what to do next.
  • C. Are helpful while the team is forming but are less important for more experienced teams.
  • D. Should be kept to a minimum to avoid distracting the team from high-value activities.


Answer : A

What is used to provide a simple medium for gathering basic information about stories, recording high-level requirements, developing work estimates, and defining acceptance tests?

  • A. Story card
  • B. Burndown chart
  • C. Retrospective
  • D. Storyboard


Answer : A

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Exam contains 150 questions

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